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AI Insights · Timothy · July 2021

Top 5 Entertainment Mascot Games Performance in Mexico, Q2 2021

Discover how the top 5 entertainment mascot games performed in Mexico during Q2 2021, with insights on downloads, revenue, and active users.

Top 5 Entertainment Mascot Games Performance in Mexico, Q2 2021

In Q2 2021, the performance of the top 5 entertainment mascot games on a unified platform in Mexico showcased interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive look at how these popular titles fared.

Crash Bandicoot: On the Run! by King experienced a significant decline in weekly downloads, starting at approximately 614K in late March and dropping to around 36.6K by the end of June. Weekly revenue followed a similar downtrend, beginning at $12K and falling to about $980. The game also saw a decrease in weekly active users, from nearly 2.5M in late March to 280K by the end of June.

Sonic Dash: Fun Endless Runner from SEGA maintained relatively stable weekly downloads, fluctuating between 47.9K and 71.2K throughout the quarter. The weekly revenue for the game showed a slight increase, peaking at $867 in mid-June. Weekly active users remained steady, averaging around 520K, with minor variations.

Minion Rush: Running game by Gameloft exhibited a steady decrease in weekly downloads, from approximately 68.9K in late March to around 27K by the end of June. The game’s weekly revenue showed minor fluctuations, peaking at $716 in late May. Weekly active users also saw a gradual decline, starting at 224K and ending the quarter at roughly 152K.

Hello Kitty Nail Salon by Budge Studios had relatively stable weekly downloads, ranging between 32K and 40K. The weekly revenue remained low but consistent, peaking at $19 in the final week of June. Weekly active users showed minor fluctuations, averaging around 230K, with a peak of nearly 243K at the end of June.

Finally, Sonic Forces: Run Battle Game from SEGA saw a moderate range in weekly downloads, from approximately 22K to 31K. The weekly revenue for the game showed some variation, peaking at $1.3K in late June. Weekly active users remained relatively stable, fluctuating around 250K throughout the quarter.

These insights provide a snapshot of the performance of top entertainment mascot games in Mexico for Q2 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021